SeekSeatSit
SeekSeatSit
SeekSeatSit





TIME
TIME
January - April , 2026
January - April , 2026
MY ROLE
MY ROLE
UI / UX Design
UI / UX Design
TEAM
TEAM

Mankin

Mankin

Cherry

Cherry

Moku

Moku
Overview
Overview
SeekSeatSit is a mobile app designed to help anyone in urgent need of a seat, whether it's an elderly person needing a rest during a walk, a tired customer after shopping, or a student needing a quick place to attend an online meeting. The app makes finding a seat fast and easy through real-time maps, user reports, and community ratings.
SeekSeatSit is a mobile app designed to help anyone in urgent need of a seat, whether it's an elderly person needing a rest during a walk, a tired customer after shopping, or a student needing a quick place to attend an online meeting. The app makes finding a seat fast and easy through real-time maps, user reports, and community ratings.
Challenge
Challenge
The main challenge was ensuring the app truly helped users, rather than slowed them down. A clunky interface or slow loading speeds can be counterproductive when users are tired or pressed for time. Our goal was to allow users to find their seats as quickly, intuitively, and smoothly as possible, truly resolving their seating issues instantly.
The main challenge was ensuring the app truly helped users, rather than slowed them down. A clunky interface or slow loading speeds can be counterproductive when users are tired or pressed for time. Our goal was to allow users to find their seats as quickly, intuitively, and smoothly as possible, truly resolving their seating issues instantly.
1. Empathy Map
1. Empathy Map
- An all-in-one mobile app blending real-time space mapping, user-submitted spot reporting, and community-driven reviews.
- An all-in-one mobile app blending real-time space mapping, user-submitted spot reporting, and community-driven reviews.
- Designed to make finding a seat fast, intuitive, and reliable for anyone in need of a space on the go.
- Designed to make finding a seat fast, intuitive, and reliable for anyone in need of a space on the go.

3. Brainstorming
3. Brainstorming
- Expanding our initial ideas into structured pillars: Space Finding, Spot Reporting & Verification, and Community Reviews.
- Expanding our initial ideas into structured pillars: Space Finding, Spot Reporting & Verification, and Community Reviews.
- Exploring creative ways to merge fast spatial navigation with crowdsourced data and reliable peer feedback.
- Exploring creative ways to merge fast spatial navigation with crowdsourced data and reliable peer feedback.

5. Information Architecture
5. Information Architecture
- Mapping out logical page hierarchies and navigation flows to ensure a seamless user journey from real-time space discovery to spot reporting and reviews.
- Mapping out logical page hierarchies and navigation flows to ensure a seamless user journey from real-time space discovery to spot reporting and reviews.
- Designing a clear and intuitive IA tree to minimize user friction when searching for a seat or submitting missing spots under time pressure.
- Designing a clear and intuitive IA tree to minimize user friction when searching for a seat or submitting missing spots under time pressure.

7. Visual Design
7. Visual Design
- Established a cohesive visual design system incorporating a cozy, warm color palette and professional, concise typography to keep users feeling secure and guided.
- Established a cohesive visual design system incorporating a cozy, warm color palette and professional, concise typography to keep users feeling secure and guided.
- Defined functional color schemes and clear typography scales to ensure a consistent, reliable, and approachable aesthetic across all map and reporting screens.
- Defined functional color schemes and clear typography scales to ensure a consistent, reliable, and approachable aesthetic across all map and reporting screens.

2. Persona Development
2. Persona Development
- Creating a user persona to understand how students and people on the go handle unexpected seating needs in public spaces.
- Creating a user persona to understand how students and people on the go handle unexpected seating needs in public spaces.
- Understanding the daily routines, urgent motivations, and frustrations of users trying to find a spot quickly.
- Understanding the daily routines, urgent motivations, and frustrations of users trying to find a spot quickly.

4. Storyboard
4. Storyboard
- Illustrating how university students handle sudden academic tasks, such as online meetings or urgent assignment submissions, while on the go.
- Illustrating how university students handle sudden academic tasks, such as online meetings or urgent assignment submissions, while on the go.
- Demonstrating how the app instantly helps users locate, navigate to, and utilize a reliable spot in critical moments.
- Demonstrating how the app instantly helps users locate, navigate to, and utilize a reliable spot in critical moments.

6. Wireframing
6. Wireframing
- Developed wireframes using Figma to outline the app's layout, focusing on intuitive user journeys for map navigation and spot reporting.
- Developed wireframes using Figma to outline the app's layout, focusing on intuitive user journeys for map navigation and spot reporting.
- Designed practical wireframes to ensure layout clarity and technical feasibility, making it extremely easy for users to find or review spots instantly.
- Designed practical wireframes to ensure layout clarity and technical feasibility, making it extremely easy for users to find or review spots instantly.

8. Prototyping
8. Prototyping
- Developed interactive prototypes to simulate real-time space navigation, spot reporting, and community reviews.
- Developed interactive prototypes to simulate real-time space navigation, spot reporting, and community reviews.
- Tested and refined user flows to ensure a seamless, friction-free experience for users seeking a seat on the go.
- Tested and refined user flows to ensure a seamless, friction-free experience for users seeking a seat on the go.

1. Empathy Map
- An all-in-one mobile app blending real-time space mapping, user-submitted spot reporting, and community-driven reviews.
- Designed to make finding a seat fast, intuitive, and reliable for anyone in need of a space on the go.

2. Persona Development
- Creating a user persona to understand how students and people on the go handle unexpected seating needs in public spaces.
- Understanding the daily routines, urgent motivations, and frustrations of users trying to find a spot quickly.

3. Brainstorming
- Expanding our initial ideas into structured pillars: Space Finding, Spot Reporting & Verification, and Community Reviews.
- Exploring creative ways to merge fast spatial navigation with crowdsourced data and reliable peer feedback.

4. Storyboard
- Illustrating how university students handle sudden academic tasks, such as online meetings or urgent assignment submissions, while on the go.
- Demonstrating how the app instantly helps users locate, navigate to, and utilize a reliable spot in critical moments.

5. Information Architecture
- Mapping out logical page hierarchies and navigation flows to ensure a seamless user journey from real-time space discovery to spot reporting and reviews.
- Designing a clear and intuitive IA tree to minimize user friction when searching for a seat or submitting missing spots under time pressure.

6. Wireframing
- Developed wireframes using Figma to outline the app's layout, focusing on intuitive user journeys for map navigation and spot reporting.
- Designed practical wireframes to ensure layout clarity and technical feasibility, making it extremely easy for users to find or review spots instantly.

7. Visual Design
- Established a cohesive visual design system incorporating a cozy, warm color palette and professional, concise typography to keep users feeling secure and guided.
- Defined functional color schemes and clear typography scales to ensure a consistent, reliable, and approachable aesthetic across all map and reporting screens.

8. Prototyping
- Developed interactive prototypes to simulate real-time space navigation, spot reporting, and community reviews.
- Tested and refined user flows to ensure a seamless, friction-free experience for users seeking a seat on the go.

High-Fidelity Designs
High-Fidelity Designs



Final Product & Demo
Final Product & Demo




















The Result
The Result
The Result
- Successfully designed and prototyped SeekSeatSit, a comprehensive mobile app concept combining real-time space mapping, crowd-sourced spot reporting, and community-driven reviews.
- Successfully designed and prototyped SeekSeatSit, a comprehensive mobile app concept combining real-time space mapping, crowd-sourced spot reporting, and community-driven reviews.
- Successfully designed and prototyped SeekSeatSit, a comprehensive mobile app concept combining real-time space mapping, crowd-sourced spot reporting, and community-driven reviews.
- Successfully integrated intuitive user flows to transform the stressful search for seating into a fast, seamless, and reliable experience for anyone on the go.
- Successfully integrated intuitive user flows to transform the stressful search for seating into a fast, seamless, and reliable experience for anyone on the go.
- Successfully integrated intuitive user flows to transform the stressful search for seating into a fast, seamless, and reliable experience for anyone on the go.
Reflection
Reflection
Reflection
- Gained valuable learning experiences in balancing real-time user utility, visual aesthetics, and system navigation flow throughout the design process.
- Gained valuable learning experiences in balancing real-time user utility, visual aesthetics, and system navigation flow throughout the design process.
- Gained valuable learning experiences in balancing real-time user utility, visual aesthetics, and system navigation flow throughout the design process.
- Recognizing that every step in UI/UX design, from addressing immediate pain points to perfecting community validation, is crucial for building a coherent and effective product.
- Recognizing that every step in UI/UX design, from addressing immediate pain points to perfecting community validation, is crucial for building a coherent and effective product.
- Recognizing that every step in UI/UX design, from addressing immediate pain points to perfecting community validation, is crucial for building a coherent and effective product.

© Mankin Portfolio | Created by Mankin
Made in Framer

© Mankin Portfolio | Created by Mankin
Made in Framer

© Mankin Portfolio | Created by Mankin
Made in Framer

